
|
Morton's Fork
A Morton's Fork is a choice of unpleasant alternatives. The most common example is when Declarer leads towards the King or Queen in a suit, and the defender can either duck the Ace and not score it at all or he can jump up with the Ace and set up an extra winner for Declarer. Here are some examples.
Related Play Problems Play Problem 20
Related Extracts from Past Wednesday Games
Against 4♠, North can give Declarer an easy route to 11 tricks with any side-suit lead. What makes Declarer really work hard for that 11th trick is a trump lead. Dummy’s Jack wins the trick, now a low Spade to the King and the Ace. The doubleton K♠ has given Dummy an extra entry which can put to good use. He leaves that enemy trump out for the time being and cashes the A♣, then leads a low Club towards the board. North ducks smoothly (nice play!) and Dummy’s Ten loses to the Jack. South shifts to the J♥, Declarer plays low, and North is placed in a Morton’s Fork dilemma: - if she jumps up with the Ace, Declarer will eventually ruff out the Clubs and score 5 trumps, 2 Hearts, a Diamond, and 3 Clubs (Declarer ends up losing no Diamonds) - if she plays low, Dummy’s Q♥ wins, the Clubs are ruffed out, then a Spade to Dummy’s Jack, the Clubs are cashed (Declarer’s Heart loser disappearing), and now a Diamond towards Declarer’s hand for 11 tricks.
© BES, Inc All Rights Reserved | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Home ThisWeeksHands PlayArchives BiddingArchives Conventions | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||